Building Immersive Web Experiences with Three.js
The web has evolved far beyond static documents. With WebGL and libraries like Three.js, we can create experiences that rival native applications.
Why Three.js?#
Three.js abstracts the complexity of raw WebGL while giving you full creative control. From particle systems to custom shaders, the possibilities are endless.
My Approach#
I start every project with a mood board. Cinema is my biggest inspiration ? the way Blade Runner uses volumetric lighting, or how Tenet plays with time. These visual philosophies translate beautifully to interactive media.
Key Techniques#
- Custom Shaders: GLSL fragment shaders for unique visual effects
- Post-Processing: Bloom, film grain, chromatic aberration
- Performance: LOD management, frustum culling, instanced geometry
The result? A portfolio that doesn't just show work ? it is the work.
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