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Building Immersive Web Experiences with Three.js

The web has evolved far beyond static documents. With WebGL and libraries like Three.js, we can create experiences that rival native applications.

Why Three.js?

Three.js abstracts the complexity of raw WebGL while giving you full creative control. From particle systems to custom shaders, the possibilities are endless.

My Approach

I start every project with a mood board. Cinema is my biggest inspiration ? the way Blade Runner uses volumetric lighting, or how Tenet plays with time. These visual philosophies translate beautifully to interactive media.

Key Techniques

  • Custom Shaders: GLSL fragment shaders for unique visual effects
  • Post-Processing: Bloom, film grain, chromatic aberration
  • Performance: LOD management, frustum culling, instanced geometry

The result? A portfolio that doesn't just show work ? it is the work.

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